Senior Capstone Project

Concept art for main character Max.

Concept art for main character Max.

Max poses.

Max poses.

Concept art for elemental character.

Concept art for elemental character.

Concept art for main antagonist character Anti-Max.

Concept art for main antagonist character Anti-Max.

Character relationships.

Character relationships.

Concepts for each environment scene.

Concepts for each environment scene.

Further concept designs for the forest scene.

Further concept designs for the forest scene.

2nd half of the storyboard.

2nd half of the storyboard.

2nd half of the animatic.

Max Model Progress. Blockout, sculpted model, retopology, and the final model.

Max Model Progress. Blockout, sculpted model, retopology, and the final model.

Max textures.

Max textures.

Anti-Max textures.

Anti-Max textures.

The additional student models.

The additional student models.

Forest models, their textures, and the skybox texture.

Forest models, their textures, and the skybox texture.

Forest Environment shots both in progress and in the final render.

Forest Environment shots both in progress and in the final render.

Forest Scene for Capstone Project.

Each of my contributions towards my 2 person team senior capstone project. (August 2023 - April 2024)
My contributions included:
- Created the concept art for each of the scenes and characters in Clip Studio Paint.
- Further developed the forest concepts in Clip Studio Paint.
- Created the second half of the storyboard and the animatic in Clip Studio Paint.
- Created the character models for the Max, Anti-Max, 3 additional students, and character props (Max's glasses, hat, wand, and wand holster) in Blender.
- Created the forest assets in Blender. Which include 2 different trees, a swirly bush, 2 different rocks, a log, a mushroom, and a flower.
- UV unwrapped the models for Max, Anti-Max, the 3 additional students, their props, and the forest models in Maya.
- Texture painted the models for Max, Anti-Max, the 3 additional students, their props, and the forest models in Substance Painter.
- Created a skybox texture in Clip Studio Paint.
- Set up the forest scene in Maya using MASH.
- Animated Max, Anti-Max, and the elemental in all the scenes in the forest in Maya.
- Applied post processing in After Effects.

Date
August 12, 2025